MKMapview crashes after launching a second time iOS8

I have this error and crash.

ERROR /SourceCache/VectorKit_Sim/VectorKit-992.19/GeoGL/GeoGL/GLCoreContext.cpp 1719: InfoLog SimpleGrid:
ERROR /SourceCache/VectorKit_Sim/VectorKit-992.19/GeoGL/GeoGL/GLCoreContext.cpp 1720: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link.

This is when I launch MKMapView a second time.

It is only on iPad iOS8.

I am using cocos2d in my project.

Any idea?

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