, lhf answer, , data.game_model, :
-- Filename: data/game_model.lua
local model = {}
local json = require("json")
function model.saveTable( t, filename )
-- code for saving
end
function model.loadTable( filename )
-- code for loading
end
return model
, model:saveTable( t, fn ) model.saveTable( t, fn ). , model.saveTable( model, t, fn ).
game local game = require( "data.game_model" ) , . :
local game = require("data.game_model")
print( type( game ) )
for k,v in pairs(game) do
print(k,v)
end
, :
table
loadTable function: 0x7f87925afa50
saveTable function: 0x7f8794d73cf0