IOS image sizes for asset catalogs

I am really confused by the required image sizes to be used with the interface builder. I use the asset catalog and there are spaces for 1x, 2x and 3x images.

For full screen texture for iPhone 6 plus. I set the size to 1242 x 2208 and calling it myimage@3x.jpg and placing it in 3 slots in the asset directory.

Same image for iPhone 6 I set the value to 1334 x 750, calling it myimage@2x.jpg and putting it in a 2x slot in the asset directory.

Then I install my UIImage in the interface builder as myimage. I understand that xcode will now automatically display the 3 @x image on the iPhone 6 plus and @ 2x on the iPhone 6. I assume that the 1x slot is for non-retina phones (3gs, 4, etc.).

My question is: how to get an 1136 x 640 image that will be displayed on the iPhone 5s. Whether the 5s will continue to use the 1334 x 720 image for the iPhone 6 or if I can somehow create 1136 x 640, xcode will be automatically selected when the application runs on the iPhone 5s.

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