I am working on a game that uses keyboard input, and many times you need several keys pressed simultaneously. For example, you want to hold the space to shoot, the up arrow to pull, and the left or right arrow to rotate. However, the arrow keys are very strange. In most cases, the keyboard method does not recognize the third arrow key, and sometimes even stranger: it detects the wrong key if other keys are held. I understand that this is rather confusing, so I made a program to show it:
package resources;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import javax.swing.Timer;
public class Keys extends JPanel implements ActionListener, KeyListener {
Timer t = new Timer(5, this);
ArrayList<String> keyspressed;
public Keys() {
JFrame f = new JFrame();
f.setSize(350, 100);
addKeyListener(this);
setFocusable(true);
setFocusTraversalKeysEnabled(false);
f.add(this);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
t.start();
keyspressed = new ArrayList<String>();
}
public void actionPerformed(ActionEvent e) {
repaint(); System.out.println(keyspressed);
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawString(showKeysPressed(), 20, 20);
}
public String showKeysPressed() {
String s = "Currently pressed keys: ";
for(int i = 0; i < keyspressed.size(); i++) {
s+= keyspressed.get(i) + " ";
}
return s;
}
public void keyPressed(KeyEvent e) {
if(e.getKeyCode() == KeyEvent.VK_UP && !keyspressed.contains("Up"))
keyspressed.add("Up");
if(e.getKeyCode() == KeyEvent.VK_RIGHT && !keyspressed.contains("Right"))
keyspressed.add("Right");
if(e.getKeyCode() == KeyEvent.VK_LEFT && !keyspressed.contains("Left"))
keyspressed.add("Left");
if(e.getKeyCode() == KeyEvent.VK_DOWN && !keyspressed.contains("Down"))
keyspressed.add("Down");
}
public void keyReleased(KeyEvent e) {
if(e.getKeyCode() == KeyEvent.VK_UP)
keyspressed.remove("Up");
if(e.getKeyCode() == KeyEvent.VK_RIGHT)
keyspressed.remove("Right");
if(e.getKeyCode() == KeyEvent.VK_LEFT)
keyspressed.remove("Left");
if(e.getKeyCode() == KeyEvent.VK_DOWN)
keyspressed.remove("Down");
}
public static void main(String[] args) {
new Keys();
}
@Override
public void keyTyped(KeyEvent arg0) {
}
}
, , , :
- , , . ( , )
- , , , , , . , .
- , ? ? , .
.