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I want to rotate the image (especially the arrow image ) around its center point of the base.
eg. When I start, my image will be like a second hand in the clock by 9. And suppose that if I rotate this image 30 degrees, it should look like the second hand of the stopwatch by 10, and if it is 120 degrees, then the second hand by 1.
So, I want to rotate this image around it in the center (along the x axis) of the base.
So, what should I pass as a rotation (X and Y) if I code first
imageView.setPivotX(1f);
imageView.setPivotY(1f);
imageView.setRotation(-30);
or second code
Matrix matrix = new Matrix();
imageView.setScaleType(ScaleType.MATRIX);
matrix.postRotate((float) 20, 0f, 0f);
imageView.setImageMatrix(matrix);
or third code
Bitmap myImg = BitmapFactory.decodeResource(getResources(), R.drawable.arrow_0_degree);
Matrix matrix = new Matrix();
matrix.postRotate(30);
Bitmap rotated = Bitmap.createBitmap(myImg, 0, 1, myImg.getWidth(), myImg.getHeight(), matrix, true);
imageView.setImageBitmap(rotated);
or fourth code
final RotateAnimation rotateAnim = new RotateAnimation(0.0f, degree,
RotateAnimation.RELATIVE_TO_SELF, 0.5f,
RotateAnimation.RELATIVE_TO_SELF, 0.5f);
rotateAnim.setDuration(0);
rotateAnim.setFillAfter(true);
imgview.startAnimation(rotateAnim);
, 90 .
, Google .
. 