Covariance in common interfaces

I wanted to create an observable set that can be sorted, so I started creating a class that inherits observables using some methods to sort it, then I wanted this class to store the index in its children, so I created an interface that exposes the index property, in which I can write, and I rated T of my collection class to be from my interface, then I wanted to be able to access parentCollection from any element, and here the problems started, because the type of the parent collection is explicit is Busy general ... I tried a lot of solutions, and I think that the covariance and invariance - is a way, but I can not get it to work ...

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ClassLibrary1
{
    public class SortableCollection<T> : System.Collections.ObjectModel.ObservableCollection<T>, ISortableCollection<T> where T : ISortable<T>
    {
        public void Sort()
        {
            //We all know how to sort something
            throw new NotImplementedException();
        }

        protected override void InsertItem(int index, T item)
        {
            item.Index = index;
            item.ParentCollection = this;
            base.InsertItem(index, item);
        }
    }

    public interface ISortableCollection<T> : IList<T>
    {
        void Sort();
    }

    public interface ISortable<T>
    {
        Int32 Index { get; set; }
        ISortableCollection<T> ParentCollection { get; set; }
    }

    public class BaseClass : ISortable<BaseClass>
    {
        public int Index { get; set; }

        public ISortableCollection<BaseClass> ParentCollection { get; set; }
    }

    public class DerivedClass : BaseClass { }

    public class Controller
    {
        SortableCollection<BaseClass> MyBaseSortableList = new SortableCollection<BaseClass>();
        SortableCollection<DerivedClass> MyDerivedSortableList = new SortableCollection<DerivedClass>();

        public Controller()
        {
            //do things
        }
    }
}

. SortableCollection<DerivedClass>, ... ?

1 "ClassLibrary1.DerivedClass" "T" 'ClassLibrary1.SortableCollection<T>'. ClassLibrary1.DerivedClass 'ClassLibrary1.ISortable<ClassLibrary1.DerivedClass>'. c:\users\luigi.trabacchin\\visual studio 2013\Projects\ClassLibrary1\ClassLibrary1\Class1.cs 48 89 ClassLibrary1

+4
3

, T T I<T> ", DerivedClass T, DerivedClass I<DerivedClass>, I<BaseClass>.

, , T I<T>. , , , # . . :

http://blogs.msdn.com/b/ericlippert/archive/2011/02/03/curiouser-and-curiouser.aspx

; , , .

, I<D> I<B>, , , , ; T out in , .

, IList<T> , . IEnumerable<T>, T.

T, T . List<T> T , .

+7

DerivedClass ISortable<DerivedClass>:

public class DerivedClass : BaseClass, ISortable<DerivedClass>
{
    public new ISortableCollection<DerivedClass> ParentCollection
    {
        get { throw new NotImplementedException(); }
        set { throw new NotImplementedException(); }
    }
}

Co- T , IList<T>, .

IList<T> , . . , ​​, .

, :

((dynamic))item).ParentCollection = this;
+1

, ,

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ClassLibrary1
{
    public class SortableCollection<T> : System.Collections.ObjectModel.ObservableCollection<T>, ISortableCollection where T : ISortable, IComparable, IComparable<T>
    {
        public new void Add(T item)
        {
            if (this.Items.Contains(item))
                throw new InvalidOperationException("This list can contain the same item only once");
            base.Add(item);
        }

        public void Sort()
        {
            var sorted = this.Items.ToList();
            sorted.Sort();
            for (var i = 0; i < this.Items.Count; i++)
            {
                if (object.ReferenceEquals(this.Items[i], sorted[i]))
                {
                    this.Items[i].Index = i;
                    continue;
                }
                // if u want to support duplicates create a nextIndexOf and start searching from i
                var previousIndex = IndexOf(sorted[i]);
                Move(previousIndex, i);
            }
        }

        protected override void InsertItem(int index, T item)
        {
            item.Index = index;
            item.ParentCollection = this;
            base.InsertItem(index, item);
        }

        protected override void RemoveItem(int index)
        {
            this.Items[index].ParentCollection = null;
            base.RemoveItem(index);
        }

        protected override void ClearItems()
        {
            foreach (var item in this.Items)
                item.ParentCollection = null;
            base.ClearItems();
        }

        protected override void SetItem(int index, T item)
        {
            this.Items[index].ParentCollection = null;
            item.Index = index;
            item.ParentCollection = this;
            base.SetItem(index, item);
        }

        protected override void MoveItem(int oldIndex, int newIndex)
        {
            this.Items[oldIndex].Index = newIndex;
            this.Items[newIndex].Index = oldIndex;
            base.MoveItem(oldIndex, newIndex);
        }
    }

    public interface ISortableCollection : IList
    {
        void Sort();
    }

    public interface ISortable
    {
        Int32 Index { get; set; }
        ISortableCollection ParentCollection { get; set; }
    }

    public class BaseClass : ISortable, IComparable, IComparable<BaseClass>
    {
        public int Index { get; set; }

        public ISortableCollection ParentCollection { get; set; }

        public int CompareTo(object obj)
        {
            return CompareTo(obj as BaseClass);
        }

        public int CompareTo(BaseClass other)
        {
            if (other == null)
                return 1;
            return this.Index.CompareTo(other.Index);
        }
    }

    public class DerivedClass : BaseClass { }

    public class Controller
    {
        SortableCollection<BaseClass> MyBaseSortableList = new SortableCollection<BaseClass>();
        SortableCollection<DerivedClass> MyDerivedSortableList = new SortableCollection<DerivedClass>();

        public Controller()
        {
            //do things
            MyDerivedSortableList.Add(new DerivedClass());
            MyDerivedSortableList.Add(new DerivedClass());
            var derivedThing = new DerivedClass();
            MyDerivedSortableList.Add(derivedThing);
            var sibiling = derivedThing.ParentCollection[derivedThing.Index - 1] as BaseClass;  //way easier
            // switch the two objects order and call sort
            // calling a sort before the operation if indexes have been messed with
            // add an event to ISortable to notify the list the index has been changed and mark the list dirty
            derivedThing.Index -= 1;
            sibiling.Index += 1;
            derivedThing.ParentCollection.Sort();   // maybe the list was created where i couldn't access it
        }
    }
}
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