I have a uniform in the form:
uniform float abc;
and I get it in Haskell code as:
abc <- GL.get (GL.uniformLocation program "abc")
How to transfer value GLfloatto it?
I see from here that I should probably use uniform1, but this function is not exported by the module.
Each other instance:
instance UniformComponent a => Uniform (Vertex2 a)
instance UniformComponent a => Uniform (Vertex3 a)
instance UniformComponent a => Uniform (Vertex4 a)
instance UniformComponent a => Uniform (TexCoord1 a)
instance UniformComponent a => Uniform (TexCoord2 a)
instance UniformComponent a => Uniform (TexCoord3 a)
instance UniformComponent a => Uniform (TexCoord4 a)
instance UniformComponent a => Uniform (Normal3 a)
instance UniformComponent a => Uniform (FogCoord1 a)
instance UniformComponent a => Uniform (Color3 a)
instance UniformComponent a => Uniform (Color4 a)
instance UniformComponent a => Uniform (Index1 a)
does not seem to cover this simple case.
What can I do?
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