I would create two DependencyProperties, one for Textand one for Image Source.
Image Source DependencyPropertywill automatically install the internal control source Imagewhenever it is updated. Similarly, it Text DependencyPropertywill install an Textinternal control TextBlock.
Here is the setup:
public partial class MyUserControl : UserControl
{
#region ImageSource
public static readonly DependencyProperty ImageSourceProperty =
DependencyProperty.Register
(
"ImageSource",
typeof(Uri),
typeof(MyUserControl),
new FrameworkPropertyMetadata(new PropertyChangedCallback(OnImageSourceChanged))
);
public Uri ImageSource
{
get { return (Uri)GetValue(ImageSourceProperty); }
set { SetValue(ImageSourceProperty, value); }
}
#endregion ImageSource
#region Text
public static readonly DependencyProperty TextProperty =
DependencyProperty.Register
(
"Text",
typeof(string),
typeof(MyUserControl),
new FrameworkPropertyMetadata("")
);
public string Text
{
get { return (string)GetValue(TextProperty); }
set { SetValue(TextProperty, value); }
}
#endregion Text
public MyUserControl()
{
InitializeComponent();
}
private static void OnImageSourceChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
{
var myUserControl = sender as MyUserControl;
if (myUserControl != null)
{
myUserControl.ImageSource.Source = new BitmapImage((Uri) e.NewValue);
}
}
}
Image Source Image. , , Image ImageSource.
XAML :
<UserControl x:Name="ControlName">
<Button x:Name = "OkButton" Content="OK"/>
<DockPanel >
<Image x:Name = "MyImage" />
<TextBlock x:Name = "DialogTextBox" Text="{Binding ElementName=ControlName, Path=Text}"/>
</DockPanel>
</UserControl>
TextBlock Text DependencyProperty ( UserControl).