I am trying to integrate opus into my application, the encoding and decoding function returns a positive value, which means successfully, but the output sound cannot be played. Raw audio data can also be played. This is how I encode the data. I use a 4 byte prefix to separate from each packet.
self.encoder = opus_encoder_create(24000, 1, OPUS_APPLICATION_VOIP, &opusError);
opus_encoder_ctl(self.encoder, OPUS_SET_BANDWIDTH(OPUS_BANDWIDTH_SUPERWIDEBAND));
- (void) encodeBufferList:(AudioBufferList *)bufferList {
BOOL success = TPCircularBufferProduceBytes(_circularBuffer, bufferList->mBuffers[0].mData, bufferList->mBuffers[0].mDataByteSize);
if (!success) {
NSLog(@"insufficient space in circular buffer!");
}
if (!_encoding) {
_encoding = YES;
dispatch_async(self.processingQueue, ^{
[self startEncodingLoop];
});
}
}
-(void)startEncodingLoop
{
int32_t availableBytes = 0;
opus_int16 *data = (opus_int16*)TPCircularBufferTail(_circularBuffer, &availableBytes);
int availableSamples = availableBytes / _inputASBD.mBytesPerFrame;
int esample = 20 * self.sampleRate / 1000;
if (availableSamples < esample) {
self.encoding = NO;
[self.eDelegate didFinishEncode];
return;
}
int returnValue = opus_encode(_encoder, data, esample, _encoderOutputBuffer, 1000);
TPCircularBufferConsume(_circularBuffer, esample * sizeof(opus_int16) * self.numberOfChannels);
NSMutableData *outputData = [NSMutableData new];
NSError *error = nil;
if (returnValue <= 0) {
error = [OKUtilities errorForOpusErrorCode:returnValue];
}else {
[outputData appendBytes:_encoderOutputBuffer length:returnValue * sizeof(unsigned char)];
unsigned char int_field[4];
int_to_char(returnValue , int_field);
NSData *header = [NSData dataWithBytes:&int_field[0] length:4 * sizeof(unsigned char)];
if (self.eDelegate) {
[self.eDelegate didEncodeWithData:header];
}
}
if (self.eDelegate) {
[self.eDelegate didEncodeWithData:outputData];
}
[self startEncodingLoop];
}
And here is the decoding function:
self.decoder = opus_decoder_create(24000, 1, &opusError);
opus_decoder_ctl(self.decoder, OPUS_SET_SIGNAL(OPUS_SIGNAL_VOICE));
opus_decoder_ctl(self.decoder, OPUS_SET_GAIN(10));
-(void)startParseData:(unsigned char*)data remainingLen:(int)len
{
if (len <= 0) {
[self.dDelegate didFinishDecode];
return;
}
int headLen = sizeof(unsigned char) * 4;
unsigned char h[4];
h[0] = data[0];
h[1] = data[1];
h[2] = data[2];
h[3] = data[3];
int packetLen = char_to_int(h);
data += headLen;
packetLen = packetLen * sizeof(unsigned char) * self.numberOfChannels;
[self decodePacket:data length:packetLen remainingLen:len - headLen];
}
-(void)decodePacket:(unsigned char*)inputData length:(int)len remainingLen:(int)rl
{
int bw = opus_packet_get_bandwidth(inputData);
int32_t decodedSamples = 0;
int esample = 60 * self.sampleRate / 1000;
_decoderBufferLength = esample * self.numberOfChannels * sizeof(opus_int16);
int returnValue = opus_decode(_decoder, inputData, len, _outputBuffer, esample, 1);
if (returnValue < 0) {
NSError *error = [OKUtilities errorForOpusErrorCode:returnValue];
NSLog(@"decode error %@", error);
inputData += len;
[self startParseData:inputData remainingLen:rl - len];
return;
}
decodedSamples = returnValue;
NSUInteger length = decodedSamples * self.numberOfChannels;
NSData *audioData = [NSData dataWithBytes:_outputBuffer length:length * sizeof(opus_int16)];
if (self.dDelegate) {
[self.dDelegate didDecodeData:audioData];
}
inputData += len;
[self startParseData:inputData remainingLen:rl - len];
}
Please help me indicate what I am missing. An example would be great.
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