Currently, I can’t guarantee that it will work exactly as shown (I don’t have the environment installed on this computer), but this should be a good first step to the right right:
import Foreign.Storable
import Foreign.Ptr
instance Storable Atom where
-- Don't make this static, let the compiler choose depending
-- on the platform
sizeOf _ = 3 * sizeOf (0 :: Float) + sizeOf (0 :: Int)
-- You may need to fiddle with this, and with your corresponding C
-- code if you have the ability to, alignment can be tricky, but
-- in this case you can pretty safely assume it'll be the alignment
-- for `Float`
alignment _ = alignment (0 :: Float)
-- These are pretty straightforward, and obviously order matters here
-- a great deal. I clearly haven't made this the most optimized it
-- could be, I'm going for clarity of code instead
peek ptr = do
let floatSize = sizeOf (0 :: Float)
x <- peek $ ptr `plusPtr` (0 * floatSize)
y <- peek $ ptr `plusPtr` (1 * floatSize)
z <- peek $ ptr `plusPtr` (2 * floatSize)
col <- peek $ ptr `plusPtr` (3 * floatSize)
return $ Atom (V3 x y z) col
poke ptr (Atom (V3 x y z) col) = do
let floatSize = sizeOf (0 :: Float)
poke (ptr `plusPtr` (0 * floatSize)) x
poke (ptr `plusPtr` (1 * floatSize)) y
poke (ptr `plusPtr` (2 * floatSize)) z
poke (ptr `plusPtr` (3 * floatSize)) col
And that should work! This may depend heavily on your C compiler and your platform, however you will want to conduct rigorous testing to make sure it is laid out correctly.
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