I have profiled some C # code and completed research on the implementation of ToString for enumeration values.
The ToString method ultimately calls System.Type.GetEnumName. Here is the corresponding source code taken from http://referencesource.microsoft.com/#mscorlib/system/type.cs
public virtual string GetEnumName(object value)
{
if (value == null)
throw new ArgumentNullException("value");
if (!IsEnum)
throw new ArgumentException(Environment.GetResourceString("Arg_MustBeEnum"), "enumType");
Contract.EndContractBlock();
Type valueType = value.GetType();
if (!(valueType.IsEnum || Type.IsIntegerType(valueType)))
throw new ArgumentException(Environment.GetResourceString("Arg_MustBeEnumBaseTypeOrEnum"), "value");
Array values = GetEnumRawConstantValues();
int index = BinarySearch(values, value);
if (index >= 0)
{
string[] names = GetEnumNames();
return names[index];
}
return null;
}
private Array GetEnumRawConstantValues()
{
string[] names;
Array values;
GetEnumData(out names, out values);
return values;
}
private void GetEnumData(out string[] enumNames, out Array enumValues)
{
Contract.Ensures(Contract.ValueAtReturn<String[]>(out enumNames) != null);
Contract.Ensures(Contract.ValueAtReturn<Array>(out enumValues) != null);
FieldInfo[] flds = GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);
object[] values = new object[flds.Length];
string[] names = new string[flds.Length];
for (int i = 0; i < flds.Length; i++)
{
names[i] = flds[i].Name;
values[i] = flds[i].GetRawConstantValue();
}
IComparer comparer = Comparer.Default;
for (int i = 1; i < values.Length; i++)
{
int j = i;
string tempStr = names[i];
object val = values[i];
bool exchanged = false;
while (comparer.Compare(values[j - 1], val) > 0)
{
names[j] = names[j - 1];
values[j] = values[j - 1];
j--;
exchanged = true;
if (j == 0)
break;
}
if (exchanged)
{
names[j] = tempStr;
values[j] = val;
}
}
enumNames = names;
enumValues = values;
}
private static int BinarySearch(Array array, object value)
{
ulong[] ulArray = new ulong[array.Length];
for (int i = 0; i < array.Length; ++i)
ulArray[i] = Enum.ToUInt64(array.GetValue(i));
ulong ulValue = Enum.ToUInt64(value);
return Array.BinarySearch(ulArray, ulValue);
}
If I get it right, whenever an enum name is requested:
- The entire set of values and enumeration names is inserted into arrays using insertion sort.
- Values are copied to the ulongs array.
- The search for this array is carried out using binary search.
Is it right to think that this is extremely inefficient? (especially for listings with hundreds or thousands of values)
, - /- . O (n) .
, ToString ; . , , , JSON?