I'm trying to figure out how to fake, not simulate, keyboard and mouse input. By this, I mean that the system goes through the process as if the actual event, for example, a mouse click, but actually does not execute the event, for example, clicking the mouse.
Or, if you want the system to think that your mouse has moved, although this has not happened. Sorting of "virtual" movement that does not actually occur / does not affect the mouse.
Is it possible to redefine simulated mouse clicks and events so that they do not actually click while the system thinks they have?
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