Should I enable VR support for Google Cardboard in Unity

I am creating my first VR i app for Google Cardboard. I noticed that VR supports tuning in the inspector. I searched a bit and it is not clear to me whether I should enable it for Google Cardboard. Here is a link to unity guidance. Thanks for the help!

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You shouldn't turn on VR support for a while, since Unity does not have built-in Cardboard support, although it was announced at Vision Summit 2016 for future versions.

At this time, you should only use the Unity package with the prefabricated prefabricated pockets for Google Maps available at https://developers.google.com/vr/unity/download .

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, Google . , SDK Google VR Unity . GVR Main , . . , Google. VR , Oculus Rift, , .

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