In some cases, this can be done, but at present it is not. One of the problems is that if rgl starts with a null device, it does not even bind to OpenGL functions, and rgl.postscript () uses some of them.
: , " " - , . , , (, ), .
Xvfb " ". , , , rgl.snapshot. , rgl.postscript .
, WebGL, . , .