How to eliminate a blank screen of a volcano?

I just looked at the LunarG 'drawcube' samples and included the code in my engine. When I run, I get a black screen, since the black color is transparent. I can change the transparent color to another color and see it. But my geometry is not displayed at all. Errors and warnings are not generated.

My question is: what can you do to fix this problem?

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RenderDoc is installed using the Vulkan SDK (at least on Windows) and is a frame debugger similar to PIX / Diagnostics, CodeXL and Nsight. It can give you an idea of โ€‹โ€‹how graphics pipelines process your data.

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