Best practice for determining the number of flags contained in an Enum-flag combination?

In some scenarios, when I pass Enum to a method, I need to handle whether this is the only Enum value or, otherwise, a combination of flags, for this purpose I wrote this simple extension:

Vb.Net:

<Extension>
Public Function FlagCount(ByVal sender As System.[Enum]) As Integer
    Return sender.ToString().Split(","c).Count()
End Function

C # (online translation):

[Extension()]
public int FlagCount(this System.Enum sender) {
    return sender.ToString().Split(',').Count();
}

Usage example:

Vb.Net:

Dim flags As FileAttributes = (FileAttributes.Archive Or FileAttributes.Compressed)
Dim count As Integer = flags.FlagCount()
MessageBox.Show(flagCount.ToString())

C # (online translation):

FileAttributes flags = (FileAttributes.Archive | FileAttributes.Compressed);
int count = flags.FlagCount();
MessageBox.Show(flagCount.ToString());

I would just like to ask if there is a more direct and efficient way that what I am doing now is to avoid the combination of flags as a string, then split it.

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2 answers

Option A:

public int FlagCount(System.Enum sender)
{
    bool hasFlagAttribute = sender.GetType().GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
    if (!hasFlagAttribute) // No flag attribute. This is a single value.
        return 1;

    var resultString = Convert.ToString(Convert.ToInt32(sender), 2);
    var count = resultString.Count(b=> b == '1');//each "1" represents an enum flag.
    return count;
}

Explanation:

  • If the enumeration does not have the Flags attribute, it must be the only value.
  • "", "1". "1" .

B:

  • .
  • ...

:

public int FlagCount(this System.Enum sender)
{
  return sender.GetFlaggedValues().Count;
}

/// <summary>
/// All of the values of enumeration that are represented by specified value.
/// If it is not a flag, the value will be the only value returned
/// </summary>
/// <param name="value">The value.</param>
/// <returns></returns>
public static List<Enum> GetFlaggedValues(this Enum value)
{
    //checking if this string is a flagged Enum
    Type enumType = value.GetType();
    object[] attributes = enumType.GetCustomAttributes(true);

    bool hasFlags = enumType.GetCustomAttributes(true).Any(attr => attr is System.FlagsAttribute);
    //If it is a flag, add all flagged values
    List<Enum> values = new List<Enum>();
    if (hasFlags)
    {
        Array allValues = Enum.GetValues(enumType);
        foreach (Enum currValue in allValues)
        {
            if (value.HasFlag(currValue))
            {
                values.Add(currValue);
            }
        }
    }
    else//if not just add current value
    {
        values.Add(value);
    }
    return values;
}
+6

. - ... , ?;)

, . - , , . . : , , , , , . NB: , -.

    public static int FlagCount(this System.Enum enumValue){
        var hasFlagAttribute = enumValue.GetType().GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
        if (!hasFlagAttribute)
            return 1;
        var count = 0;
        var value = Convert.ToInt32(enumValue);
        while (value != 0){
            if ((value & 1) == 1)
                count++;
            value >>= 1;
        }
        return count;
    }
    public static bool IsSingleFlagCount(this System.Enum enumValue){
        var hasFlagAttribute = enumValue.GetType().GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
        if (!hasFlagAttribute)
            return true;
        var isCounted = false;
        var value = Convert.ToInt32(enumValue);
        while (value != 0){
            if ((value & 1) == 1){
                if (isCounted)
                    return false;
                isCounted = true;
            }
            value >>= 1;
        }
        return true;
    }
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