Has anyone noticed that if you import exe as a resource, it gets reinstalled and it also seems that its PE header is being rebuilt?
This is sometimes annoying. Does anyone know how to disable reboot !?
steps to play in C ++:
1) compile the world hi and manually set its base address (in properties) to say 0x1000000
2) make a second project and incorporate the hi world into resources. Also manually set your base address as above.
3) build a second project
4) extract exe from resources and check it with the Pe editor! he returns to 0x400000. Why?
c ++ rebase visual-studio-2010
Ray
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