Simple Javascript Physics Engine

Is there a simple JavaScript physics engine that can handle some simple 3D scripts.

I am aware of the implementation of Box2D, but I do not think that this can do what I need. In essence, I want to simulate the behavior of a ball when it interacts with a hole (for example, golf). Where, depending on the speed, the ball can rotate around the hole, etc.

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2 answers

Here is a list of javascript physics libraries: https://github.com/bebraw/jswiki/wiki/Physics-libraries

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https://gamedev.stackexchange.com/questions/5334/do-any-open-source-javascript-3d-physics-engines-exist is another post on a similar topic, but in stack exchange.

There are also several libraries here: https://github.com/bebraw/jswiki/wiki/Game-Engines

I don’t know if any are β€œdirectly” relevant, but maybe there is something useful and you can update if you find something?

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