Well, I just worked a little with the βsimpleβ version of ANTLR, and everything went fine.
Here is what I did:
1 new Android project
Create a new project called AndAbac (Android-Abacus) with a package named bk.andabac and AndAbac activity.
2 create a grammar
Create a grammar file called Exp.g (explanation here ) anywhere in your system and paste the following into it:
grammar Exp; @parser::header { package bk.andabac; } @lexer::header { package bk.andabac; } eval returns [double value] : exp=additionExp {$value = $exp.value;} ; additionExp returns [double value] : m1=multiplyExp {$value = $m1.value;} ( '+' m2=multiplyExp {$value += $m2.value;} | '-' m2=multiplyExp {$value -= $m2.value;} )* ; multiplyExp returns [double value] : a1=atomExp {$value = $a1.value;} ( '*' a2=atomExp {$value *= $a2.value;} | '/' a2=atomExp {$value /= $a2.value;} )* ; atomExp returns [double value] : n=Number {$value = Double.parseDouble($n.text);} | '(' exp=additionExp ')' {$value = $exp.value;} ; Number : ('0'..'9')+ ('.' ('0'..'9')+)? ; WS : (' ' | '\t' | '\r'| '\n') {$channel=HIDDEN;} ;
3 download ANTLR and generate lexer / parser
Download ANTLR here: http://www.antlr3.org/download/antlr-3.3-complete.jar and place it in the same directory as your Exp.g file. Create a lexer and parser (explanation here ) and copy the generated .java files to the following folder in your Android project: src/bk/andabac . Also put this ANTLR banner in the classpath of your Android project.
4 change some project files
Paste the following into res/layout/main.xml :
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <EditText android:id="@+id/input_text" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="5 * (8 + 2)" /> <Button android:id="@+id/parse_button" android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="eval" /> <TextView android:id="@+id/output_text" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="" /> </LinearLayout>
and the following in src/bk/andabac/AndAbac.java :
package bk.andabac; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; import org.antlr.runtime.ANTLRStringStream; import org.antlr.runtime.CommonTokenStream; import org.antlr.runtime.RecognitionException; public class AndAbac extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final Button button = (Button)findViewById(R.id.parse_button); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { EditText in = (EditText)findViewById(R.id.input_text); TextView out = (TextView)findViewById(R.id.output_text); String source = in.getText().toString(); ExpLexer lexer = new ExpLexer(new ANTLRStringStream(source)); ExpParser parser = new ExpParser(new CommonTokenStream(lexer)); try { out.setText(source + " = " + parser.eval()); } catch (RecognitionException e) { out.setText("Oops: " + e.getMessage()); } } }); } }
5 check application
Either run the project in an emulator, or create an APK file and install it on an Android device (I tested both, and both worked). After clicking the eval button, you will see the following:

Bart kiers
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