Say that I have n the number of points defining a surface on the z axis
f(x1,y1) = 10 f(x2,y2) = 12 f(x3,y3) = 5 f(x4,y4) = 2 ... f(xn,yn) = 21
Now I want to be able to approximate f (x, y). I am looking for an algorithm for linear and especially spline approximation. Sample algorithms, or at least some pointers, would be great.
math algorithm 3d spline
tcurdt
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