IOS D Support Status

What is the current writing status of applications in D on iOS? I'm not interested in using any iOS APIs, just OpenGL / SDL. Can I write for iOS in D at the moment? If so, how problematic is that?

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As far as I can tell, this should be possible. You can use gcc to compile iOS applications and gcc supports D.

I never used D myself, and I never replaced the default compiler in Xcode, but there is an option for it in the build settings.

If I were what I would start I don’t know if there are any other steps necessary for it to work, but technically it should not be more complicated than using C ++ in iOS, which, as I know, is quite common.

Hope this gives you an idea of ​​how to move forward.

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LDC (LLVM-based D compiler) can now compile D code for iOS. Further information can be found at http://wiki.dlang.org/LDC .

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