This is a complement to Jay's answer.
Upon request, here is the code that I used to create the button cell, which can be disabled. It includes double buffering, so that the buttons do not flicker as the user scrolls.
/// <summary> /// Adapted from https://msdn.microsoft.com/en-us/library/ms171619.aspx. Double-buffering was added to remove flicker on re-paints. /// </summary> public class DataGridViewDisableButtonCell : DataGridViewButtonCell { private bool enabledValue; public bool Enabled { get { return enabledValue; } set { if (enabledValue == value) return; enabledValue = value; // force the cell to be re-painted if (DataGridView != null) DataGridView.InvalidateCell(this); } } // Override the Clone method so that the Enabled property is copied. public override object Clone() { var cell = (DataGridViewDisableButtonCell) base.Clone(); cell.Enabled = Enabled; return cell; } // By default, enable the button cell. public DataGridViewDisableButtonCell() { enabledValue = true; } protected override void Paint( Graphics graphics, Rectangle clipBounds, Rectangle cellBounds, int rowIndex, DataGridViewElementStates elementState, object value, object formattedValue, string errorText, DataGridViewCellStyle cellStyle, DataGridViewAdvancedBorderStyle advancedBorderStyle, DataGridViewPaintParts paintParts) { // The button cell is disabled, so paint the border, background, and disabled button for the cell. if (!enabledValue) { var currentContext = BufferedGraphicsManager.Current; using (var myBuffer = currentContext.Allocate(graphics, cellBounds)) { // Draw the cell background, if specified. if ((paintParts & DataGridViewPaintParts.Background) == DataGridViewPaintParts.Background) { using (var cellBackground = new SolidBrush(cellStyle.BackColor)) { myBuffer.Graphics.FillRectangle(cellBackground, cellBounds); } } // Draw the cell borders, if specified. if ((paintParts & DataGridViewPaintParts.Border) == DataGridViewPaintParts.Border) { PaintBorder(myBuffer.Graphics, clipBounds, cellBounds, cellStyle, advancedBorderStyle); } // Calculate the area in which to draw the button. var buttonArea = cellBounds; var buttonAdjustment = BorderWidths(advancedBorderStyle); buttonArea.X += buttonAdjustment.X; buttonArea.Y += buttonAdjustment.Y; buttonArea.Height -= buttonAdjustment.Height; buttonArea.Width -= buttonAdjustment.Width; // Draw the disabled button. ButtonRenderer.DrawButton(myBuffer.Graphics, buttonArea, PushButtonState.Disabled); // Draw the disabled button text. var formattedValueString = FormattedValue as string; if (formattedValueString != null) { TextRenderer.DrawText(myBuffer.Graphics, formattedValueString, DataGridView.Font, buttonArea, SystemColors.GrayText, TextFormatFlags.PreserveGraphicsTranslateTransform | TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter); } myBuffer.Render(); } } else { // The button cell is enabled, so let the base class handle the painting. base.Paint(graphics, clipBounds, cellBounds, rowIndex, elementState, value, formattedValue, errorText, cellStyle, advancedBorderStyle, paintParts); } } }
Chris staley
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