I am using valgrind 3.8.1 with Mac OS 10.8.2 I installed Valgrind using Homebrew.
But when I try to run valgrind in my code, I get a whole bunch of errors from libraries that I didnβt even use in my code.
valgrind --leak-check=full ./a.out ==92079== ==92079== HEAP SUMMARY: ==92079== in use at exit: 70,861 bytes in 362 blocks ==92079== total heap usage: 529 allocs, 167 frees, 75,151 bytes allocated ==92079== ==92079== 16 bytes in 1 blocks are definitely lost in loss record 7 of 85 ==92079== at 0x54D7: malloc_zone_malloc (in /usr/local/Cellar/valgrind/3.8.1/lib/valgrind/vgpreload_memcheck-amd64-darwin.so) ==92079== by 0x373381: recursive_mutex_init (in /usr/lib/libobjc.A.dylib) ==92079== by 0x372025: _objc_init (in /usr/lib/libobjc.A.dylib) ==92079== by 0xBB27: libSystem_initializer (in /usr/lib/libSystem.B.dylib) ==92079== by 0x7FFF5FC13377: ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) (in /usr/lib/dyld) ==92079== by 0x7FFF5FC13761: ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) (in /usr/lib/dyld) ==92079== by 0x7FFF5FC1006D: ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) (in /usr/lib/dyld) ==92079== by 0x7FFF5FC0FFC3: ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) (in /usr/lib/dyld) ==92079== by 0x7FFF5FC0FEB9: ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) (in /usr/lib/dyld) ==92079== by 0x7FFF5FC01F9D: dyld::initializeMainExecutable() (in /usr/lib/dyld) ==92079== by 0x7FFF5FC05B03: dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) (in /usr/lib/dyld) ==92079== by 0x7FFF5FC01396: dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) (in /usr/lib/dyld) ..... ..... ..... ..... ==92079== ==92079== LEAK SUMMARY: ==92079== definitely lost: 16,816 bytes in 16 blocks ==92079== indirectly lost: 1,168 bytes in 5 blocks ==92079== possibly lost: 4,941 bytes in 67 blocks ==92079== still reachable: 47,936 bytes in 274 blocks ==92079== suppressed: 0 bytes in 0 blocks ==92079== Reachable blocks (those to which a pointer was found) are not shown. ==92079== To see them, rerun with: --leak-check=full --show-reachable=yes ==92079== ==92079== For counts of detected and suppressed errors, rerun with: -v ==92079== ERROR SUMMARY: 21 errors from 21 contexts (suppressed: 0 from 0)
Can anyone show how to suppress these errors for Mac OS 10.8? (Or just show errors for my code)
debugging malloc memory-leaks valgrind macos
zeronone
source share