The use of "UnityPlayerProxyActivity" no longer applies to all versions of unity. You may need to use "UnityPlayerActivity".
More details:
If you export an Android project from one, you can find three classes in src:
- UnityPlayerActivity
- UnityPlayerNativeActivity
- UnityPlayerProxyActivity
"UnityPlayerProxyActivity" and "UnityPlayerNativeActivity" are deprecated after Unity 5.0 beta12, so you need to use "UnityPlayerActivity".
In Facebook mode, enter:
[tld.yourdomain.game] .UnityPlayerActivity
Replace the part [...] with the specifics of your application. Note: if you have plugins / extensions that work with your manifest, this may be different.
UPDATE: In new versions of the Facebook SDK for Unity (verified since 7.9.4), you can simply find “FacebookSettings” in your Assets folder and it will tell you which class name to use (for example, “com.facebook.unity.FBUnityDeepLinkingActivity ")).
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