SignalR.NET Client Does Not Support WebSockets on Windows 7

I wrote a small echo server (.net 4.5), a console client (.net 4.5), and a web client using SignalR, and the example presented here .

The server is hosted in IIS8 / Win8. Then I launched both clients on Win7. and I see that the web client in Chrome uses webSockets, and the console application client uses serverSentEvents. If I run the console client on Win8, then the webSockets transport is used.

Is it true that the SignalR.NET client will only use webSockets on Win8 and higher?

+6
windows-7 signalr signalr.client
source share
3 answers

Correctly. The .NET client uses WebSockets only on Win8 and above.

+11
source share

For the project, I had to use real network connections in combination with SignalR.

For versions of Windows that do not support web ports, you can use the WebSocket4Net NuGet package and the following implementation of SignalR IClientTransport.

using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNet.SignalR.Client; using Microsoft.AspNet.SignalR.Client.Http; using Microsoft.AspNet.SignalR.Client.Infrastructure; using Microsoft.AspNet.SignalR.Client.Transports; using SuperSocket.ClientEngine; using WebSocket4Net; public sealed class WebSocket4NetTransport : ClientTransportBase { private IConnection _connection; private string _connectionData; private CancellationToken _disconnectToken; private CancellationTokenSource _webSocketTokenSource; private WebSocket _webSocket4Net; private int _disposed; public TimeSpan ReconnectDelay { get; set; } public WebSocket4NetTransport() : this(new DefaultHttpClient()) { } public WebSocket4NetTransport(IHttpClient client) : base(client, "webSockets") { _disconnectToken = CancellationToken.None; ReconnectDelay = TimeSpan.FromSeconds(2.0); } ~WebSocket4NetTransport() { Dispose(false); } protected override void OnStart(IConnection connection, string connectionData, CancellationToken disconnectToken) { _connection = connection; _connectionData = connectionData; _disconnectToken = disconnectToken; var connectUrl = UrlBuilder.BuildConnect(connection, Name, connectionData); try { PerformConnect(connectUrl); } catch(Exception ex) { TransportFailed(ex); } } protected override void OnStartFailed() { Dispose(); } public override Task Send(IConnection connection, string data, string connectionData) { if(_webSocket4Net.State == WebSocketState.Open) { _webSocket4Net.Send(data); } var ex = new InvalidOperationException("Socket closed"); connection.OnError(ex); throw ex; } public override void LostConnection(IConnection connection) { _connection.Trace(TraceLevels.Events, "WS: LostConnection"); if(_webSocketTokenSource == null) { return; } _webSocketTokenSource.Cancel(); } public override bool SupportsKeepAlive { get { return true; } } protected override void Dispose(bool disposing) { if(disposing) { if(Interlocked.Exchange(ref _disposed, 1) == 1) { base.Dispose(true); return; } if(_webSocketTokenSource != null) { _webSocketTokenSource.Cancel(); } if(_webSocket4Net != null) { DisposeWebSocket4Net(); } if(_webSocketTokenSource != null) { _webSocketTokenSource.Dispose(); } } base.Dispose(disposing); } private void DisposeWebSocket4Net() { _webSocket4Net.Error -= WebSocketOnError; _webSocket4Net.Opened -= WebSocketOnOpened; _webSocket4Net.Closed -= WebSocketOnClosed; _webSocket4Net.MessageReceived -= WebSocketOnMessageReceived; _webSocket4Net.Dispose(); _webSocket4Net = null; } private void PerformConnect(string url) { if(_webSocket4Net != null) { DisposeWebSocket4Net(); } _webSocketTokenSource = new CancellationTokenSource(); _webSocketTokenSource.Token.Register(WebSocketTokenSourceCanceled); CancellationTokenSource.CreateLinkedTokenSource(_webSocketTokenSource.Token, _disconnectToken); // Add the header from the connection to the socket connection var headers = _connection.Headers.ToList(); // SignalR uses https, websocket4net uses wss url = url.Replace("http://", "ws://").Replace("https://", "wss://"); _webSocket4Net = new WebSocket(url, customHeaderItems: headers); _webSocket4Net.Error += WebSocketOnError; _webSocket4Net.Opened += WebSocketOnOpened; _webSocket4Net.Closed += WebSocketOnClosed; _webSocket4Net.MessageReceived += WebSocketOnMessageReceived; _webSocket4Net.Open(); } private async Task DoReconnect() { string reconnectUrl = UrlBuilder.BuildReconnect(_connection, Name, _connectionData); while(TransportHelper.VerifyLastActive(_connection)) { if(_connection.EnsureReconnecting()) { try { PerformConnect(reconnectUrl); break; } catch(OperationCanceledException) { break; } catch(Exception ex) { _connection.OnError(ex); } await Task.Delay(ReconnectDelay, CancellationToken.None); } else { break; } } } private void WebSocketOnOpened(object sender, EventArgs e) { _connection.Trace(TraceLevels.Events, "WS: OnOpen()"); if(!_connection.ChangeState(ConnectionState.Reconnecting, ConnectionState.Connected)) { return; } _connection.OnReconnected(); } private async void WebSocketOnClosed(object sender, EventArgs e) { _connection.Trace(TraceLevels.Events, "WS: OnClose()"); if(_disconnectToken.IsCancellationRequested || AbortHandler.TryCompleteAbort()) { return; } await DoReconnect(); } private void WebSocketOnError(object sender, ErrorEventArgs e) { var exception = e.Exception; _connection.OnError(exception); } private void WebSocketOnMessageReceived(object sender, MessageReceivedEventArgs e) { var message = e.Message; _connection.Trace(TraceLevels.Messages, "WS: OnMessage({0})", (object)message); ProcessResponse(_connection, message); } private void WebSocketTokenSourceCanceled() { if(_webSocketTokenSource.IsCancellationRequested) { if(_webSocket4Net.State != WebSocketState.Closed) { _webSocket4Net.Close(1000, ""); } } } } 

To create a websocket client, use try-catch to determine which websocket implementation should be used.

 using System; using System.Net.WebSockets; using Microsoft.AspNet.SignalR.Client.Transports; public static class WebSocketTransportFactory { public static IClientTransport Create() { IClientTransport clientTransport; try { // Test if .net websockets are supported // Supported since Windows 8 and newer var testSocket = new ClientWebSocket(); clientTransport = new WebSocketTransport(); } catch(PlatformNotSupportedException) { clientTransport = new WebSocket4NetTransport(); } return clientTransport; } } 

Start connecting to the SignalR hub.

 var hubConnection = new HubConnection("https://url/to/the/hub"); var clientTransport = WebSocketTransportFactory.Create(); await hubConnection.Start(clientTransport); 
+5
source share

This is an old question, but if you convert your project to a standalone .NET kernel, you can use SignalR with WebSockets in Windows 7.

0
source share

All Articles