I also like how the original poster asked what to do with the lisence key created by the developer console on my way to publish on the Google Play store.
While all of the above posts show how to export and create keystore, etc. in Eclipse or from the command line, none of them respond to what the fingerprint key that Google offers. Do I need to add it somehow? I don’t see a way to specify the Google key generated as a “license key” in the Google Play Developer Console, and NOTHING tells me HOW to bind this key to my application.
I already know how to export a signed application using eclipse, but which does not have a Google Play key. If someone can point me in the right direction, this is much appreciated.
OK, I get it. The license key is not related to the signing of your application and is intended for licensing purposes in your application.
Mike kogan
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