There is an easier way to use SoX: when FluidSynth is installed with libsndfile support, it displays WAV by default.
For example, using Homebrew:
$ brew install fluid-synth --with-libsndfile ... $ fluidsynth -T help FluidSynth version 1.1.6 Copyright (C) 2000-2012 Peter Hanappe and others. Distributed under the LGPL license. SoundFont(R) is a registered trademark of E-mu Systems, Inc. -T options (audio file type): 'aiff','au','auto','avr','caf','flac','htk','iff','mat','mpc','oga','paf','pvf','raw','rf64','sd2','sds','sf','voc','w64','wav','wve','xi' auto: Determine type from file name extension, defaults to "wav" $ fluidsynth -F output_sound.wav soundfont.sf2 note.mid
fjarlq
source share