I added a restriction on buttons created in my UIView
func CreateButtonWithIndex(index:Int) { newButton.setTranslatesAutoresizingMaskIntoConstraints(false) self.view.addSubview(newButton) let newButtonConstraintL = NSLayoutConstraint(item: newButton, attribute: .Height, relatedBy: .Equal, toItem: nil, attribute: .NotAnAttribute, multiplier: 1.0, constant: 50) let newButtonConstraintH = NSLayoutConstraint(item: newButton, attribute: .Width, relatedBy: .Equal, toItem: nil, attribute: .NotAnAttribute, multiplier: 1.0, constant: 50) var newButtonConstraintX = NSLayoutConstraint(item: newButton, attribute: .CenterX, relatedBy: .Equal, toItem: view, attribute: .CenterX, multiplier: 1, constant: CGFloat(riga)) var newButtonConstraintY = NSLayoutConstraint(item: newButton, attribute: .CenterY, relatedBy: .Equal, toItem: view, attribute: .CenterY, multiplier: 1, constant: CGFloat(colonna)) view.addConstraints([newButtonConstraintX,newButtonConstraintY,newButtonConstraintH,newButtonConstraintL]) var pan = UIPanGestureRecognizer(target:self, action:"pan:") pan.maximumNumberOfTouches = 2 pan.minimumNumberOfTouches = 1 newButton.addGestureRecognizer(pan) } func pan(rec:UIPanGestureRecognizer) { case .Ended: if let subview = selectedView { if let button = rec.view as? UIButton { if let title = button.titleForState(.Normal){ button.setTranslatesAutoresizingMaskIntoConstraints(false) let line = Float(px % snapX) let column = Float(px % snapY) let constraintL = NSLayoutConstraint(item: button, attribute: .Height, relatedBy: .Equal, toItem: nil, attribute: .NotAnAttribute, multiplier: 1.0, constant: 50) let constraintH = NSLayoutConstraint(item: button, attribute: .Width, relatedBy: .Equal, toItem: nil, attribute: .NotAnAttribute, multiplier: 1.0, constant: 50) var constraint2 = NSLayoutConstraint(item: button, attribute: .CenterX, relatedBy: .Equal, toItem: view, attribute: .CenterX, multiplier: 1, constant: CGFloat(line)) var constraint3 = NSLayoutConstraint(item: button, attribute: .CenterY, relatedBy: .Equal, toItem: view, attribute: .CenterY, multiplier: 1, constant: CGFloat(column)) view.addConstraints([constraint2,constraint3,constraintL.constraintH]) } } } }
In My Project, my users can move these buttons, and then I tried to add more restrictions to the recognized buttons, but I just get an infinite error limit
"<NSLayoutConstraint:0x7f8e5a4e9450 UIButton:0x7f8e5a644f60'Button6'.centerX == UIView:0x7f8e5a648bc0.centerX - 120>", "<NSLayoutConstraint:0x7f8e5a5be040 'UIView-Encapsulated-Layout-Width' H:[UIView:0x7f8e5a648bc0(736)]>", "<NSAutoresizingMaskLayoutConstraint:0x7f8e5a5be1f0 h=-&- v=-&- 'UIView-Encapsulated-Layout-Left' H:|-(0)-[UIView:0x7f8e5a648bc0] (Names: '|':UITransitionView:0x7f8e5a5a8190 )>", "<NSAutoresizingMaskLayoutConstraint:0x7f8e5a5b53b0 h=--& v=--& UIButton:0x7f8e5a644f60'Button6'.midX == + 200>"
Will try to recover, violating the restriction
"<NSLayoutConstraint:0x7f8e5a4e9450 UIButton:0x7f8e5a644f60'Button6'.centerX == UIView:0x7f8e5a648bc0.centerX - 120>" "<NSLayoutConstraint:0x7f8e5a4e9510 UIButton:0x7f8e5a644f60'Button6'.centerY == UIView:0x7f8e5a648bc0.centerY - 40>", "<NSLayoutConstraint:0x7f8e5a5be1a0 'UIView-Encapsulated-Layout-Height' V:[UIView:0x7f8e5a648bc0(414)]>", "<NSAutoresizingMaskLayoutConstraint:0x7f8e5a5be240 h=-&- v=-&- 'UIView-Encapsulated-Layout-Top' V:|-(0)-[UIView:0x7f8e5a648bc0] (Names: '|':UITransitionView:0x7f8e5a5a8190 )>", "<NSAutoresizingMaskLayoutConstraint:0x7f8e5a5b82d0 h=--& v=--& UIButton:0x7f8e5a644f60'Button6'.midY == + 189>"
Will try to recover, violating the restriction
<NSLayoutConstraint:0x7f8e5a4e9510 UIButton:0x7f8e5a644f60'Button6'.centerY == UIView:0x7f8e5a648bc0.centerY - 40>
... should I update newButtonConstraintX / Y, but I don't understand how to do this?