Why, when I test my controllers in Xcode , everything is fine, but deinit methods are not called. Is it correct?
Although the application works fine, it's fine, but not for the UITest target.
For complex construction simulators, many and more objects are allocated, and ... do not free it at all. Thus, often on slow machines, the application sometimes quits for no reason ... and tests cannot be performed.
Using Xcode 8, iOS 10, macOS Sierra.
ios xcode swift xcode-ui-testing
Bartłomiej Semańczyk
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