I'm trying to run a demo project that comes with the Unity3d package for a Google card pocket, but I keep getting this error when I create xCode.
Undefined characters for arm64 architecture: "_SecTrustEvaluate" referenced: l155 in libvrunity.a (GTMSessionFetcher.o) ld: character not found for arm64 architecture clang: error: linker command did not work with exit code 1 (use -v to call call)
I am running Unity 5.2.0f3 and Xcode 6.4. The only thing I have in my project is the CardboardSDK and the demo project, downloaded from here: https://developers.google.com/cardboard/unity
Does anyone come across this problem earlier or know how to fix it?
xcode unity3d google-cardboard
Selodeveloper
source share