First of all, try setting the OpenGL ES version to automatic in the emulator by going to "Emulated Performance" in the emulator settings:

Alternatively, this could be a problem with the file in the SDK. From what I can find, this is basically a problem with Linux based operating systems. You need a specific file that you may need manually (which you probably need). So first, setting it up:
If you have a 32-bit system:
# apt-get install lib64stdc++6
Or a 64-bit system with multi-archive enabled:
# apt-get install lib64stdc++6:i386
Then move the file:
$ cd $ANDROID_HOME/sdk/tools/lib64/libstdc++ $ mv libstdc++.so.6 libstdc++.so.6.bak $ ln -s /usr/lib64/libstdc++.so.6 $ANDROID_HOME/sdk/tools/lib64/libstdc++
Please note that the actual path you use may differ depending on $ANDROID_HOME . And make sure you set ANDROID_HOME to the SDK location before you do this, otherwise you must enter the full path to the SDK.
Zoe
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