During my daily work, as a rule, I come across data that I want to visualize in my own way. For example, automatically creating a call graph, similar to the UML sequence diagram, displays digraphs or visualizes data from the database (scatter diagrams, 3D contours, etc.).
For graphs, I tend to use GraphViz. For UML-like graphics and 3D graphics, I would like to write my own Linux software.
I usually program in C ++ and the prototype in Python.
In which books are people used to learning these basic graphical algorithms? I saw some good posts about power orientation and various block-style layout algorithms based on cutting and packaging problems - these are great starts, but I would like a guide and review for newbies before I jumped in.
- Directional graph chart
- Forced layout
c ++ python layout graphics visualization
Eric Holmberg
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