I need to distribute my testing app using iphone simulators. Therefore, I built a binary file and whenever I try to start the application by double-clicking on it, the application crashes with an error
Dyld Error message: Library not loaded: /System/Library/Frameworks/UIKit.framework/UIKit Link: /Users//dev/iphone_workspace/MD2final/build/Analyzer-iphonesimulator/MD2final.app/MD2final Cause: Image not found
But I added UIKit to the project and I can run one application from Xcode using "Build and go".
Is there a way to create a binary in my Xcode and distribute only binaries to others.
iphone ios-simulator
Amal
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