I am creating a game in which players can create an alloy. To make it less predictable and more interesting, I thought that the strength and hardness of the alloy should not be calculated by a simple formula, since it is extremely easy to find extrema where the alloy has better statistics.
So, there are questions: is there any formula for a function where extrema can only be found by examining all points? Input values ββwill be in percent: 0.0% -100.0%. I think it should look like this: half a sound wave
math random formula
Thinker
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