According to the specifications of pixel detectors, a shader can have one or more outputs. A pixel bend toolkit, whose export to flash option tends to be strict on specific do and dont flash files, would even compile such a shader without complaints.
However, classes associated with ActionScript shaders seem to target single output shaders. Is there a way to have multiple shader outputs in flash?
flash flash-cs4 actionscript-3 shader pixel-bender
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