Not too sure about android.graphics.camera, but andrioid.hardware.camera is what you are looking for.
"The Camera class is used to configure image capture, preview / pause, snapshots and retrieve frames for encoding for video. This class is a client of the Camera service that manages the actual camera hardware."
After further research ...
"The Camera class in the android.graphic package is very different, it is used to calculate 3D transformations, which can then be applied to the animation."
Orbit
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