I have a codebase that uses pthread.h extensively. In the Windows visual studio project, this obviously does not work, since pthreads is a unix utility.
I know there is pthread-win32 or something like that, but is there a way to use this codebase without replacing all the pthread code?
edit: I would prefer that you don't have to go through and replace all pthread calls. This is my question
c ++ c pthreads
oldspice
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