ExplorerCanvas is currently the only option for emulating an HTML5 canvas for IE6, 7, and 8. You are also right in your performance, which is pretty bad.
I found a simulatior element that compares the difference between true HTML5 canvas processing in Google Chrome, Safari and Firefox, as well as ExplorerCanvas in IE. The results show that the main browsers that support the canvas tag are about 20-30 times faster than emulated HTML5 in IE using ExplorerCanvas.
I doubt anyone will try to create an alternative, because 1) excanvas.js is about as coded as it is, and 2) when IE9 is released, all major browsers will finally support the canvas object. Hope we get IE9 in a year
Eric @ www.webkrunk.com
Eric Rowell May 13, '10 at 14:28 2010-05-13 14:28
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