If you switch from Blender to A3D, I would consider writing a Python script to go directly to Blender's A3D format. The A3D format looks pretty simplistic, and if you are only accessing Mesh data, the Blender API is not too simple. Of course, if you don't already know this, you'll have to pick up the Python syntax.
I did not know anything about Python, when I first wanted to get some information from Blender and looked at existing .py scripts (for example, exporting OBJ), the Blender API and having studied some basic Python syntax, I was able to write my first (rather simple) script in just a few hours or so.
Maximus
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