When you “look at the source” (as opposed to using the “Check Element”), the first meta tag says
name="gwt:property" content="html.renderer=webgl"
So, I would conclude that WebGL is actually used. (WebGL actually uses the canvas element, so the answer is technically “Canvas and Web GL”, not “Canvas or Web GL.” But I assume that it does not use the 2D API for javascript canvas.)
When I use Ctrl + Shift + I and click on "Elements", the DOM tree shows that the <div> whose identifier is "forplay-root" has a child <canvas> . But I don’t know how to check if it is used for WebGL or more ordinary 2D canvas calls.
A very good site for learning WebGL is WebGL Training . In particular, check out The Lessons .
I don’t know why the page crashes from your Chrome page. Are you using a brand new version of Chrome? The release version did not support WebGL until recently. (But that would not explain the failure ... you simply would not see the action.) You may have to send an error report for Chrome.
Larsh
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