I updated my build to build against Android 1.6, and now my bitmaps are scaled down on high density screens. I do NOT want this behavior. I have done this:
http://blog.tomgibara.com/post/190539066/android-unscaled-bitmaps
but STILL images are scaled, that is, UNLESS I set them to a specific height and width. If I use wrap_content , they are reduced.
I have an image downloader using an unscaled raster downloader to create this way:
Bitmap bm = UnscaledBitmapLoader.loadFromResource(imageBufferInputStream); drawable = new BitmapDrawable(bm);
which I then assign ImageView as follows:
imageView.setImageDrawable( copyBitmapDrawable( (BitmapDrawable) drawable) );
Christopher perry
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