So, I have a custom class that works fine in iOS 7.
@interface SKBButtonNode : SKSpriteNode @property (nonatomic, strong) SKTexture *normalTexture;
It works great on iOS7 and creates it in the AppStore. Starting with iOS 8, my game crashes on launch. I localized the problem:
[SKBButtonNode setNormalTexture:] unrecognized selector sent to instance 0x7fb50b6c41d0'
What's up with that? If I mount the property, it works fine.
ios objective-c
Dvole Oct 31 '14 at 8:44 2014-10-31 08:44
source share