Suppose that there are many vector shapes (Bezier curves defining the boundary of a form). For example, a page with small letters.
What is the fastest way to create a bitmap from it?
Once I saw a demo several years ago (I canβt find it now) when some guys used the GPU to rasterize vector art - they managed to zoom in or out in real time. What is the current state of GPU rendering of Bezier forms? Is it really fast? Faster than a processor? What are common and less common algorithms? Is there any open source library for such things? What language does he use? What about OpenGL?
Ecir hana
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