Guessing the look, this is really a regular array used somewhere in the game.
In the old days, almost all the contents of the game were hard-coded; now you can simply open the file and load the data, because hard drives (and more often SSDs) have become much faster.
Older games were also compiled as a regular C executable; in modern IDEs such as Visual Studio (or pretty much anything, really), you can easily compile arbitrary data into .exe as resources.
All that is said is just an obscene jerk, and I should not bother him.
Sample Usage:
struct Vec { float x,y,z }; Vec arr[] = { #include "anorms.h" };
Bartek Banachewicz Jul 21 '13 at 8:59 on 2013-07-21 08:59
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