Can I ask an easy beginner question to which I cannot find an easily understandable answer in any of the texts that I have (which, admittedly, are quite old, previous versions 6 in some cases)? How do you use polyhedra as if they were graphic primitives like Sphere and Cuboid? That is, it is focused at a point and scales. Here are silly examples to illustrate the point:
(* spheres along a path *) data = Table[{Cos[t], Sin[t], Sin[t] Cos[2 t]}, {t, 0, 2 Pi, Pi/24}]; Graphics3D[Sphere[

(* cubes along a path *) Graphics3D[Cuboid[

So, how to place icosahedrons at specific points and scales by writing something like
Graphics3D[icosahedron[
Edit: I think my problem is how to make GraphicsComplex
and Graphics3D
work together. For example, where am I currently:
shapes[ct_, siz_] := {Sphere[ct - .2, siz ], Sphere[ct - 0.1, siz]}; Graphics3D[{{shapes[
I would like to replace this Sphere[]
with icosahedron[]
. I am currently trying to solve a problem with Heike ...
Edit 2: Now work fine, thanks to Heike. Not sure if I will get 3D printing, but it looks a bit uncomfortable ...

cormullion
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