First you need to make sure that the project has been built. You can create a project using the hammer icon on the toolbar. You can choose the version of Debug or Release. If you cannot build the project, the problem is that you either do not have a compiler installed, or that the IDE does not find the compiler.
To find out if itβs installed on a Mac, you can run the following command from the command line:
g++
If it is already installed (it is installed when installing the Xcode tools), you can see its location:
which g++
If you were able to create the project, but you still get the message "binary not found", the problem may be that the project does not create a default launch setting. In this case, do the following:
Right click project > Run As > Run Configurations... >
Then create a new configuration in the "Application C / C ++"> Enter the full path to the executable file (the file that was created at the build stage and which will exist in the Debug or Release folder). Your launch configuration should look like this:

ceiroa Jul 30 '13 at 19:14 2013-07-30 19:14
source share