I plan to start the game on Android, but I'm not sure if I should use SVG or PNG for graphics. I know that the advantage of SVG is, correct me, if I'm wrong, scalability . But other than that? Are there any others? By performance, speed, etc.
And by the way, the game may include physics calculations, and the screen will indeed be greatly updated. Would this be a problem?
I will use Java for this, not HTML5.
jarenz
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