You can solve this problem using Flash and Java. You can use the Flash component to record sound and send it to chunks on the server side, which can be implemented using java.
The advantages of creating a sound recorder in Flash are many.
- Flash is a widely installed browser plugin
- The Java applet gives a warning before starting, which disconnects users many times.
- It is checked dimensionally, most multimedia applications are created using Flash, thereby providing you with good support.
- Java applets are used where the thick client should fit into the browser and also be safe. You will still find many real-time drag-and-drop applications written in java applets.
Here are some tutorials on creating Sound Recorder in Flash
http://active.tutsplus.com/tutorials/actionscript/create-a-useful-audio-recorder-app-in-actionscript-3/
Adobe Sound Recording and Saving
This collected audio stream can be stored in chunks on the client side and can be synchronized with the server server (any language on the server side must be accurate.).
Implementing your server in Java has an advantage. If the need arises in the future, you can transfer the same sound using the Red5 server, which is implemented in Java.
More details here: http://www.red5.org/
Vaibhav kamble
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