How to add a shortcut to THREE.Mesh?

The goal is to display the name Three.Mesh as a label by hovering over the grid. How can we do this in Three.js

Can someone give some sample code?

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Challenge accepted!

Sample working code: http://stemkoski.github.com/Three.js/Mouse-Tooltip.html

There seem to be three main steps towards this goal, each of which I have broken down into smaller examples of programs.

(1) Determine with which element of the scene the mouse is overlaid. See: http://stemkoski.github.com/Three.js/Mouse-Over.html

(2) Change the text you want to display as the image (I used the canvas element for this). See: http://stemkoski.github.com/Three.js/Texture-From-Canvas.html

(3) Draw a sprite containing the image from part (2) at the location of the mouse pointer. See: http://stemkoski.github.com/Three.js/Mouse-Sprite.html

All of these examples (and more) are part of my growing collection of introductory examples (with detailed comments) at http://stemkoski.github.com/Three.js/ , in which I try to demonstrate the capabilities of Three.js in a series of minimal examples.

In addition, the loan where he owes: parts (1) and (3) are based on some MrDoob examples on his github page, in particular on the example of interactive cubes: http://mrdoob.github.com/three.js/examples /webgl_interactive_cubes.html

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