Python Minecraft Proxy

I worked a lot on the Minecraft proxy server based on Python. I followed the information here , but I still seem to be getting more data and then requested. The problem occurs immediately after sending the 0xCD packet using one byte 0. Logically, the next packet from the server should be 0x01 login. However, I get a large amount of seemingly random data between the send packet identifier and 0x01 . What's up? All my code is here: https://github.com/meta1203/MetaProxy Thank you!

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